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I am a versatile, motivated game developer with industry experience as a game designer, programmer, and producer. I specialize in systems design including balance, interface, achievements, documentation, monetization, and integration of community feedback. As a producer, I have experience in team leading and project management, scheduling, resource allocation, and coordination.
I have a diverse background that touches on all areas of game development including conception, design, programming, art, production, testing and marketing.
Currently, I am pursuing new game development opportunities in the Greater NYC and San Francisco Bay areas.
I have industry experience in game design, programming and production.
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